Pedro e Inês

Artica was invited by the very popular theater company Teatro O Bando, to create visual scenes to the performance “Pedro e Inês”.

It’s a play about a forbidden love during the Portuguese monarchy in the 14th century, and to better portray certain scenes during the perfomance we were asked to create peculiar visual stuff: fire, deers, rain and other realms to transport the viewer to the peace..it was a “wow” experience! What else could I ask for!?

One of the big challenge’s was the screen, wich wasn’t the conventional white screen, it was a translucent screen, a grid, and due to its reflective nature it turns out to be spectacular for our projections.

Once again we used our “Einstein Video Player” (the same we used in Paint Me) with a couple of enhancements and optimizations:
Performance;
Keystone and VideoPlane manipulation;
Control the application via TouchOSC.

We will talk more about this very soon for sure!!

“Pedro e Inês” is traveling around Portugal, you can check the dates here.

And finally here’s a quick sneak peek to behind the scenes:

F4WD + ball link

Four wheel drive vehicles have always excited my imagination, and this time I joined two Farrusco’s chassis in front to front as you can see in the picture below:

F4WD

This way both chassis are fixed on each other (is this correct to say in english??) and I thought it would be cool to have them articulated in some way, so I started to design a ball link and this is the first output (oh, did I mention I have a 3D printer in the office? :D

F4WD

F4WD

It still need a bit of work because the link needs some kind of lock to prevent the vehicle to bend itself and touch the ground (gosh!! what a crappy english!!)

F4WD

F4WD

I used OpenSCAD to design the piece, it is a great tool to use because everything is made with simple commands and you can design pretty much everything!! You can download the OpenSCAD files in Thingiverse.

Screen shot 2011-05-05 at 11.07.32 PM

Screen shot 2011-05-05 at 11.05.23 PM

In the next chapter, the redesign!

Complexifying BOTtle

06

I didn’t feel so happy with this minimalistic chassis design so I felt the need to add some complexity to it. And because I am a 3D lover and because I have some spare time I decided to do what I never use to do: “think before act”. Oh, and the other thing that makes me want to do this is the fact that we have a CNC machine at Artica’s office. So althouth I love to build robots without thinking to much on how is it going to be, when there is a cutting machine evolved there is always the need of planning and design wich is a lot of fun as well!

This creature will be able to go in both directions, and for each direction it will have a diferent sensorial setup. On one front there will be an infra-red distance sensor mounted on a servo and two touch sensors to detect colisions. On the other front there will be a sonar distance sensor between two low-range infra-red sensors. This setup will need to use different programming methods for movement and for sensorial perception and will be fun to program.

BOTtle
BOTtle
BOTtle

The design is ready, now let the machine do its job.

BOTtle

BOTtle is a robot like many others but with a particularity, the wheels are made of plastic bottles as you can see in this video:





The components I will be using:
BOTle


The servos are already attached to one another with double side-tape, I will show you how to attach the wheels to the servo horns
BOTle


Start by adding wood self-tapping screws to the servo horn just a little in a way they won’t fall
BOTle


Repeat this process 4 times
BOTle


Open small holes in the exact place where the screws will be tight. I used a soldering iron.
IMG_0170


Tight both screws to the wheels
BOTle
BOTle


Now I am placing the bumpers on the front of the bot on a PVC sheet (in this post you can see what I have done for a Sharp sensor)
BOTle


And now the caster wheel, those screws tips are going to be cutted out
BOTle


The screw tips are gone and added a bit of super glue because the PVC melted when cutting the screws
BOTle


To attach the pvc base to the servos I am using double side rubber tape
BOTle


And this is what I have done so far, more will be added soon (I hope)
BOTle


BOTle

Clever ways of attaching components to your robot

During the development of Farrusco, we tried a lot of different ways to attach components to PVC supports, from hot-glue, to screws and double side-tape. Because this is intended to be sold as a kit the main keywords were: easy, cheap, last long as possible, and as a final thought “less is more”, what you will see in the fotos below was how André Almeida solved the issue, all credits goes to him. As you see we are using PVC but this can be done with cardboard, wood, acrylic, polymorph, you name it..

We will show bumper-sensors and a Sharp distance sensor, there won’t be much to say, photos speak for themselves:

What we will use is as simple as this:

Print

Starting with the bumpers, as you see they will fit perfectly inside the holes

02

Attach them with zip ties

03

let’s do the same with the Sharp IR

04

Fits perfectly on the pvc

05

use zipties to attach both to each other

06

fotos below speak for themselves:

06

07

08

07

Use your components shape as an advantage and try to be as simple as possible.

Now that you saw this, you can imagine other cool ways to attach other components and sensors to your robots!!

Farrusco, Your First Robot

Farrusco, Your First Robot

Farrusco is a small robot based on the Arduino platform, in this case, is using a Motoruino wich is inspired on the Arduino but with a couple of enhancements – dc motor dual controller, servo and sensor plugs.

With Farrusco you will be able to make it avoid obstacles, follow walls, enter in free space mode, and in the future more add-ons will be available, just to name a few: line follower, speakers and light sensors, RGB leds, and so on.

This robot is intended to:
– enthusiasts wishing to enter in the creative computing and robotics fields but don’t know where to start;
– engineering and physical computing students who need a development platform;
– digital artists and designers;
– students of all grades;
– be a simple toy.



More information @ guibot.pt/farrusco

This Week In Hobby Robotics 2

LetMakeRobots.com

Imagine what happen when hobbyists, engeneers, artists and all kinds of cool people from very different backgrounds, gather with a single purpose in common, to create robots, share knowledge and information, and mostly have a lot of fun!

It’s a joy to see my Talkie Walkie being featured in this nice video. Fritsl and Rik, you guys rule!!

Max + Arduino + Industrial Motor

At Artica, we had a request to link MAXMSP to an industrial motor for an artistic installation witch we will speak about at another time.

This motor is a true beast, and since we have never worked with such a thing we decided to ask for help to our electronics guru David Palma.

MAXMSP - ARDUINO - INDUSTRIAL MOTOR

MAXMSP - ARDUINO - INDUSTRIAL MOTOR

The motor controller:
MAXMSP - ARDUINO - INDUSTRIAL MOTOR

David developed an electronic circuit to simulate a PWM analog output from 0 to 10v (originally it gives 0 to 5v), and another circuit to switch motors direction, both circuits were assembled on a shield and connected to the motor controller.

The first circuit is a transducer:

TRANSDUCER

And this is the switch circuit that tell to the motor controller wich direction the motor will spin:

PNP

Then he builded an Arduino shield:

MAXMSP - ARDUINO - INDUSTRIAL MOTOR

And the final part was the Max patch that send the direction states and the PWM values to the Arduino:

MAXMSP - ARDUINO - INDUSTRIAL MOTOR

And this is the result:

MAXMSP – ARDUINO – INDUSTRIAL MOTOR from artica on Vimeo.

And last but not the least all the source codes can be downloaded here